An incomplete list of serious games, simulations, and gamification apps. 

Serious Games-Games designed to deliver content 

Apico

APICO is a 2022 beekeeping simulation video game developed by TNgineers and published by Whitethorn Games. It was released on 20 May 2022 to coincide with World Bee Day.

Crystal Island

In the game “Crystal Island: Lost Investigation,” students play as a medical field detective investigating a disease outbreak on a remote island. The player explores the island in first-person view and interacts with other characters, objects, informational texts and more regarding the disease outbreak. Crystal Island’s science content aligns with the North Carolina Standard Course of Study Essential Standards for Eighth-Grade Microbiology, and the game activities emphasize the nature and practice of scientific inquiry, according to the website for the Center for Educational Informatics. 

Charlie and the quantum factory

How are quantum computers different from conventional computers? What are QuBits? What is superposition? Which temperature is needed for quantum computer chips to work?All this and much more is conveyed in entertaining puzzles and mini-games from the world of quantum computing in the web-based serious game "Charlie and the Quantum Factory"

Next Gen Personal Finance 

NGPF has an arcade section with 11 different simulations on personal finance. These simulations are linked to standard curriculums for Secondary Economics and Personal Finance classes that many states are adopting into required social studies curriculum. 

Simulations-A game, whose purpose is to entertain, but also has value as an instructional tool

Hearts of Iron iv

Hearts of Iron IV (or HOI4) is a grand strategy game by Paradox Interactive and the sequel to Hearts of Iron III. It covers the time period from 1936 to 1948, focusing on the build up to the Second World War and the war itself.


Crusader Kings 3

Crusader Kings III is a grand strategy role-playing video game set in the Middle Ages, developed by Paradox Development Studio and published by Paradox Interactive as a sequel to Crusader Kings and Crusader Kings II. 

Gamification Apps-Tools that are either purposely designed or are able to be modified to gamify learning spaces. 

Kahoot

Kahoot! is a Norwegian online game-based learning platform. It has learning games, also known as "kahoots", which are user-generated multiple-choice quizzes that can be accessed via a web browser or the Kahoot! app.

Class Dojo

ClassDojo is an online classroom management platform and app where teachers can record and track student behavior, facilitate classroom activities, curate student portfolios, and engage in school-to-home communication.